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The hardest part of Northrock Security Bounties (Pro Tem bounty) is unlocking them. The initial mission points you to a location near Delamar… and you don’t find any ship there, and thus you are unable to finish the mission. This happens because mission markers aroung Delamar are glitched (as of 3.6 they are still bugged). The marker points you to a location, but it does not update. The ship that initially spawned there (often a buccaneer) had since moved position and you are unable to find it. I had lots of experience with this mission and the best workaround is Change server until you get the mission to spawn in Hurston. Rarely, Northrock missions spawn around Hurston moons. When they do, look at the marker that appeared and zoom-in on your map. If you see the marker moving, the enemy is 99% there and waiting for you to kill them. After you complete the initial mission the following missions have MUCH less chance of glitching out. For example, I’ve had the initial mission ALWAYS glitch out for me 2-3 times while I was able to complete the following missions 20-30 times in a row without a single glitch, all in one patch.

The main antagonists in Squadron 42 is a war-like, migratory alien species called the Vanduul. Think of them as Barbarians attacking a decaying Roman Empire. You also have other species like the mercantile Banu and the long-lived and wise Xian. The campaign consists of 28 chapters. Expect each of them to be super detailed and oozing with awesomeness. Each chapter should be 30-60 mins long. There are also two further sequels planned to Squadron 42 which should keep us excited for the next decade or so. These campaigns should serve as a nice introduction to the universe and you will also benefit from gaining citizenship in the Empire. Lastly, expect some juicy completion rewards in the form of a high-end, rare military fighter and other things.

Another thing that sets Star Citizen apart from the other MMO games is the subscription fee. You don’t have to pay a monthly fee because you will spend only on the game’s purchase. Isn’t that great? Once you purchase the game, the servers are yours to use. It also has massive organizations with over 10,000 members each, enabling you to connect with others quickly and build your stations, capitals, ships, etc. If you start playing Star Citizen, you will also notice that it is different from other MMO games in many ways. For example, the concept of ‘winning’ is different in the game. Instead, your progress in the game depends on how much you upgrade your ship. You also get many activities and tasks in the game, which are goal-oriented. To put it in short, it’s a game of endless possibilities, and it will keep surprising you as you continue playing. That is one of the reasons why people love the game.

Star Citizen Careers: Trading, Mining, Repair, Salvage, Bounty Hunting, Medical, Refueling, Racing These are just some of the careers planned in the game and some of them are already in. You can already trade, bounty hunt, refuel and mine both in space and on planets. However, they are still early in the development and not without bugs or balance issues. But there’s the thing – despite the bugs, I still find myself wanting to take my ship out for a spin. The underlying game is just that much fun that you feel compelled to keep soldiering on despite the bugs. But more on bugs later. Read even more details at https://www.mmopixel.com/.

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